
CLO X Marvelous Designer LiveSync Promo
I served as both the creative and technical lead for a promotional video introducing the LiveSync plugin by Clo and Marvelous designer for Unreal Engine. This video which was showcased at the Clo/Marvelous designer booth during the Game Developers Conference (GDC) and at various Clo-sponsored events in conjunction with the conference. Additionally, it was disseminated across Clo's/Marvelous Designer’s social media platforms.
In this capacity, my responsibilities included:
Developing a comprehensive pitch deck for presentation to Clo/Marvelous Designer.
Providing technical guidance throughout the project, including discussions on cloth simulation, asset preparation, export processes, and ingestion methods, as well as the execution of renders.
Directing the creative aspects of the project by delivering feedback to the team and undertaking various artistic tasks.
Conducting video editing and color grading to ensure the final product met our standards of excellence.
Client
Clo X Marvelous Designer
Year
2024
layout, modelling, lighting, shading, rendering within ACES and grading inside resolve
layout, modelling, lighting, shading, rendering within ACES and grading inside resolve
layout, modelling, lighting, shading, rendering within ACES and grading inside resolve
layout, modelling, lighting, shading, rendering within ACES and grading inside resolve
layout, modelling, lighting, shading, rendering within ACES and grading inside resolve
Grading inside resolve
Iridescent jacket, Cotton and Demin shader
Iridescent jacket, Cotton and Demin shader
Iridescent jacket, Cotton and Demin shader
Leather and cotton jumper shader
Silk Dress Shder
Straight Wall Module
Window Wall Module
Pillar Module
Ceiling Module
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